I don't have an answer for your specific question, but I highly recommend 
dynamically linking to V8.   if nothing else it speeds up link times by 
quite a bit, from what I remember from a while ago when I switched over.

On Friday, September 8, 2017 at 8:52:17 AM UTC-7, Kenton Varda wrote:
>
> Hi v8-users,
>
> My C++ server app statically links against v8.
>
> My build broke when updating from 6.0 to 6.1. It looks like V8 now pulls 
> in and builds libc++ as part of its own build. However, no libc++.a is 
> generated, nor are the libc++ objects included in the regular static 
> library outputs. So, naturally, I get link errors.
>
> I tried manually linking in the libc++ object files, but this reveals a 
> second problem: I also link against the system-installed libprotobuf, which 
> uses libstdc++. As libprotobuf uses std types in its ABI (my bad), this 
> means my app needs to be linked against libstdc++ as well. I can't 
> statically link against both C++ libs as this produces duplicate symbols.
>
> Is there a recommended approach to take here? Can I tell v8 to use 
> libstdc++? Or do I need to vendor in libprotobuf so that I can build 
> everything against libc++ from here on out?
>
> Thanks,
> -Kenton
>

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