Hi. I have big unordered_map in C++, like
std::unordered_map<uint32_t, MyObject>; It contains more than *10 million* elements, and i need about *10 thousand* hits to map from js. What is the most productive way to pass it to JS? *1)* I can add each item to v8 variable: v8::Local<v8::Object> map; map.Set(context, key, value); But how productive it will be? And what type of v8::Object i must use? (v8:: *Object* or v8::*Map*)? *2)* I can use NamedProperty, but each access to map from js will call my c++ func. It's now slow? And what kind of named properties should I must use in this variant? I see at least (*SetAccessor*, *SetNamedPropertyHandler*, *SetHandler* from v8:: *ObjectTemplate*) and (SetAccessor, SetAccessorProperty, SetNativeDataProperty from v8::*Object*) -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
