Hello,
I have aspnet core application  and I create V8 isolate object for each 
request and dispose end of the request. Sometimes I am seeing  
FatalProcessOutOfMemory  exceptions even though I have enough available 
physical memory (RAM).  Is there any heap limitation for V8 ? 


     v8.dll!v8::base::OS::Abort() Line 1114    C++    Symbols loaded.
     v8.dll!v8::Utils::ReportOOMFailure(v8::internal::Isolate * 
isolate=0x00000011b07f29f0, const char * location, bool is_heap_oom) Line 
340    C++    Symbols loaded.
     v8.dll!v8::internal::V8::FatalProcessOutOfMemory(v8::internal::Isolate 
* isolate=0x00000203860d4270, const char * location=0x00000011b07f2500, 
bool is_heap_oom) Line 306    C++    Symbols loaded.
     v8.dll!v8::internal::Heap::FatalProcessOutOfMemory(const char * 
location=0x0000020280d7fac0) Line 6363    C++    Symbols loaded.
     [Inline Frame] 
v8.dll!v8::internal::MemoryAllocator::HandleAllocationFailure() Line 294   
 C++    Symbols loaded.
     v8.dll!v8::internal::MemoryAllocator::AllocateAlignedMemory(unsigned 
__int64 chunk_size=262144, unsigned __int64 area_size=241664, unsigned 
__int64 alignment=262144, v8::internal::Executability 
executable=EXECUTABLE, void * hint=0x0000000000000000, 
v8::internal::VirtualMemory * controller=0x00000011b07fbff0) Line 249   
 C++    Symbols loaded.
    
 
v8.dll!v8::internal::MemoryAllocator::AllocateUninitializedChunk(v8::internal::BaseSpace
 
* space=0x0000020282b99730, unsigned __int64 area_size=241664, 
v8::internal::Executability executable=EXECUTABLE, v8::internal::PageSize 
page_size=kRegular) Line 357    C++    Symbols loaded.
    
 
v8.dll!v8::internal::MemoryAllocator::AllocatePage(v8::internal::MemoryAllocator::AllocationMode
 
alloc_mode, v8::internal::Space * space=0x0000020282b99730, 
v8::internal::Executability executable=EXECUTABLE) Line 546    C++   
 Symbols loaded.
     v8.dll!v8::internal::PagedSpace::Expand() Line 346    C++    Symbols 
loaded.
     [Inline Frame] v8.dll!v8::internal::PagedSpace::TryExpand(int) Line 
924    C++    Symbols loaded.
     v8.dll!v8::internal::PagedSpace::RawRefillLabMain(int size_in_bytes, 
v8::internal::AllocationOrigin origin=kRuntime) Line 974    C++    Symbols 
loaded.
     v8.dll!v8::internal::PagedSpace::RefillLabMain(int size_in_bytes, 
v8::internal::AllocationOrigin origin) Line 909    C++    Symbols loaded.
    
 v8.dll!v8::internal::HeapAllocator::AllocateRawWithLightRetrySlowPath(int 
size=-30, v8::internal::AllocationType allocation=kCode, 
v8::internal::AllocationOrigin origin=kRuntime, 
v8::internal::AllocationAlignment alignment=kTaggedAligned) Line 82    C++ 
   Symbols loaded.
    
 v8.dll!v8::internal::HeapAllocator::AllocateRawWithRetryOrFailSlowPath(int 
size=128, v8::internal::AllocationType allocation=' ', 
v8::internal::AllocationOrigin origin=kRuntime, 
v8::internal::AllocationAlignment alignment=kTaggedAligned) Line 108    C++ 
   Symbols loaded.
     v8.dll!v8::internal::Heap::AllocateRawOrFail(int size=-2133860350, 
v8::internal::AllocationType allocation=kCode, 
v8::internal::AllocationOrigin origin=-1879576767, 
v8::internal::AllocationAlignment alignment=kTaggedAligned) Line 209    C++ 
   Symbols loaded.
     [Inline Frame] 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::Allocate(v8::internal::AllocationType)
 
Line 1317    C++    Symbols loaded.
    
 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::ReadObject(v8::internal::SnapshotSpace
 
space) Line 671    C++    Symbols loaded.
    
 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::ReadSingleBytecodeData<v8::internal::SlotAccessorForHeapObject>(unsigned
 
char data, v8::internal::SlotAccessorForHeapObject slot_accessor={...}) 
Line 939    C++    Symbols loaded.
    
 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::ReadData(v8::internal::Handle<v8::internal::HeapObject>
 
object={...}, int start_slot_index, int end_slot_index=8) Line 908    C++   
 Symbols loaded.
    
 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::ReadObject(v8::internal::SnapshotSpace
 
space) Line 710    C++    Symbols loaded.
    
 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::ReadSingleBytecodeData<v8::internal::SlotAccessorForRootSlots>(unsigned
 
char data, v8::internal::SlotAccessorForRootSlots slot_accessor={...}) Line 
939    C++    Symbols loaded.
     [Inline Frame] 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::ReadData(v8::internal::FullMaybeObjectSlot)
 
Line 920    C++    Symbols loaded.
    
 
v8.dll!v8::internal::Deserializer<v8::internal::Isolate>::VisitRootPointers(v8::internal::Root
 
root=-1333801424, const char * description=0x0000000000000001, 
v8::internal::FullObjectSlot start, v8::internal::FullObjectSlot end={...}) 
Line 293    C++    Symbols loaded.
     v8.dll!v8::internal::RootVisitor::VisitRootPointer(v8::internal::Root 
root, const char * description, v8::internal::FullObjectSlot p) Line 77   
 C++    Symbols loaded.
     [Inline Frame] 
v8.dll!v8::internal::Heap::IterateBuiltins(v8::internal::RootVisitor *) 
Line 5135    C++    Symbols loaded.
     v8.dll!v8::internal::Heap::IterateRoots(v8::internal::RootVisitor * 
v=0x00000011b07fce30, v8::base::EnumSet<enum v8::internal::SkipRoot,int> 
options={...}) Line 4994    C++    Symbols loaded.
>    v8.dll!v8::internal::StartupDeserializer::DeserializeIntoIsolate() 
Line 34    C++    Symbols loaded.
     v8.dll!v8::internal::Isolate::Init(v8::internal::SnapshotData * 
startup_snapshot_data=0x00000011b07fd2b0, v8::internal::SnapshotData * 
read_only_snapshot_data=0x00000011b07fd298, v8::internal::SnapshotData * 
shared_heap_snapshot_data=0x00000011b07fd280, bool can_rehash=false) Line 
4106    C++    Symbols loaded.
     v8.dll!v8::internal::Snapshot::Initialize(v8::internal::Isolate * 
isolate=0x00000203860d4270) Line 187    C++    Symbols loaded.
     v8.dll!v8::Isolate::Initialize(v8::Isolate * 
isolate=0x00000203860d4270, const v8::Isolate::CreateParams & params={...}) 
Line 8642    C++    Symbols loaded.
     v8.dll!v8::Isolate::New(const v8::Isolate::CreateParams & 
params={...}) Line 8680    C++    Symbols loaded.
     [Inline Frame] v8.dll!V8RuntimeImp::{ctor}(unsigned __int64) Line 65   
 C++    Symbols loaded.
     v8.dll!CreateV8RunTime(int max_old_space_in_MB, int 
max_semi_space_in_MB, void * * runtimeHandler=0x00000011b07fd678) Line 41   
 C++    Symbols loaded.

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