Oh, single-threaded. I would have expected v8 to use a mutex around their persistent (global handle) management. I'll try a mutex on my side and see if that resolves the issue. Thanks for your help. 🤞
On Fri, Aug 26, 2022 at 12:52 AM dinf...@chromium.org <dinfu...@chromium.org> wrote: > Hi, > > Those persistent/global handles are single-threaded only, could it be that > you allocate such handles from multiple threads? > > There is also v8::Global which Reset()s itself in the destructor > automatically. We would even like to remove v8::Persistent entirely at some > point (see > https://bugs.chromium.org/p/v8/issues/detail?id=12915&q=v8%3A%3APersistent&can=2 > ). > > Cheers, > Dominik > > On Friday, August 26, 2022 at 12:23:12 AM UTC+2 loude...@gmail.com wrote: > >> Yeah, we are out of date and I will attempt to upgrade soon. But, I do >> think there's a threading issue here that's very intermittent. I did read >> other posts that describe problems if you don't call Reset on the >> persistent object. See any problems here? >> >> typedef std::pair<DataDeleterP*, utils::PersistentP<v8::Object> > >> PeristentWeakDataPair; >> typedef v8::WeakCallbackInfo<PeristentWeakDataPair> >> PersistentWeakData; >> >> static >> utils::PersistentP<v8::Object> makePersistent(v8::Isolate *isolate, >> v8::Handle<v8::Object> object, DataDeleterP* dataDeleterPP, >> PersistentWeakData::Callback callback) { >> utils::PersistentP<v8::Object> persistentObjP(new >> PERSISTENT_BASE(v8::Object)(isolate, object)); >> persistentObjP->SetWeak(new PeristentWeakDataPair(dataDeleterPP, >> persistentObjP), callback, v8::WeakCallbackType::kParameter); >> return persistentObjP; >> } >> >> static >> void releasePersistent (const PersistentWeakData& data) >> { >> PeristentWeakDataPair* paramPairP = data.GetParameter(); >> >> delete paramPairP->first; >> paramPairP->second->Reset(); >> paramPairP->second.reset(); >> delete paramPairP; >> >> #ifdef ADOBE_V8_DEBUG_V8_ALLOCATIONS >> DecrementV8AllocCount(); >> #endif >> } >> >> On Thursday, August 25, 2022 at 6:02:02 AM UTC-7 les...@chromium.org >> wrote: >> >>> This is unfortunately too little detail to go on, my best guess would be >>> that you're passing in an invalid Isolate pointer (something to do with >>> lifetimes in the embedder?). Also note that you're using a 1-year old >>> version of V8. >>> >>> On Wednesday, August 24, 2022 at 10:42:51 PM UTC+2 loude...@gmail.com >>> wrote: >>> >>>> Anyone?? >>>> >>>> On Wednesday, June 15, 2022 at 5:25:20 PM UTC-7 loude...@gmail.com >>>> wrote: >>>> >>>>> Any ideas why I'm seeing an intermittent crash here? It happens >>>>> during a stress test for Adobe Character Animator (v8 >>>>> version: 9.4.146.24). This call is made 1000s of times in our app and >>>>> occasionally there's a crash. >>>>> >>>>> Character Animator >>>>> (Beta).exe!v8::internal::GlobalHandles::Create(class v8::internal::Object) >>>>> Unknown >>>>> Character Animator >>>>> (Beta).exe!v8::internal::GlobalHandles::Create(unsigned __int64) >>>>> Unknown >>>>> Character Animator (Beta).exe!v8::V8::GlobalizeReference(class >>>>> v8::internal::Isolate *,unsigned __int64 *) Unknown >>>>> > [Inline Frame] Character Animator >>>>> (Beta).exe!v8::PersistentBase<v8::Object>::New(v8::Isolate *) Line 10971 >>>>> C++ >>>>> [Inline Frame] Character Animator >>>>> (Beta).exe!v8::Persistent<v8::Object,adobe_v8::utils::PersistentTraitsT<v8::Object>>::{ctor}(v8::Isolate >>>>> *) Line 682 C++ >>>>> Character Animator >>>>> (Beta).exe!adobe_v8::makePersistent(v8::Isolate * isolate, >>>>> v8::Local<v8::Object> object, boost::shared_ptr<void> * dataDeleterPP, >>>>> void(*)(const v8::WeakCallbackInfo<std::pair<boost::shared_ptr<void> >>>>> *,adobe_v8::utils::PersistentP<v8::Object>>> &) callback) Line 1508 C++ >>>>> Character Animator >>>>> (Beta).exe!adobe_v8::CreatePersistentData(v8::Isolate * inIsolateP, >>>>> v8::Local<v8::Object> obj, boost::shared_ptr<void> dataDeleterP) Line 1548 >>>>> C++ >>>>> Character Animator >>>>> (Beta).exe!adobe_v8::AttachPersistentDataToInstance(v8::Isolate * >>>>> inIsolateP, v8::Local<v8::Object> instance, void * dataP, >>>>> boost::shared_ptr<void> dataDeleterP) Line 1583 C++ >>>>> >>>>> The thread 0x8c4 has exited with code 0 (0x0). >>>>> <31172> <ExportStageVideoTask> <5> Number of export render threads: 4 >>>>> Exception thrown at 0x000000014105BACA in Character Animator >>>>> (Beta).exe: 0xC0000005: Access violation reading location >>>>> 0xFFFFFFFFFFFFFFFF. >>>>> >>>> -- > -- > v8-users mailing list > v8-users@googlegroups.com > http://groups.google.com/group/v8-users > --- > You received this message because you are subscribed to a topic in the > Google Groups "v8-users" group. > To unsubscribe from this topic, visit > https://groups.google.com/d/topic/v8-users/Pg5OPm7uPFY/unsubscribe. > To unsubscribe from this group and all its topics, send an email to > v8-users+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/v8-users/a95e8264-8f5a-4b5c-9e14-410982a61683n%40googlegroups.com > <https://groups.google.com/d/msgid/v8-users/a95e8264-8f5a-4b5c-9e14-410982a61683n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- -- v8-users mailing list v8-users@googlegroups.com http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to v8-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/v8-users/CAJOGM6RCkZExiqnkMJ07KXcf0ngiOSuonWR__pehr_7QA28qUQ%40mail.gmail.com.