I am trying to use OpenGL 3.0 from Vala, but I notice that only up to OpenGL
1.3 is defined in the .vapi file. The methods relevant to me are defined in
GL/glext.h. How would I access the functions declared there?
Is it enough to just write a .vapi file for myself referencing the necessary
functions, or should I modify gl.vapi? glext.h had a lot of methods, and I am
not going to be able to cover all of them myself.
_______________________________________________
Vala-list mailing list
[email protected]
http://mail.gnome.org/mailman/listinfo/vala-list