A thing in SDL requires dereferencing a pointer in order to work. In C the 
expression is:
*pointer = integer;

pointer is void* and integer is a uint.

Can this be done in Vala?

You need this when drawing a pixel on screen in SDL:
http://www.libsdl.org/intro.en/usingvideo.html
All the code leading up to this can be implemented just fine in Vala and 
SDL.Surface.pixels gives you the void* pointer.
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