On Thu, 2010-07-15 at 18:34 -0400, Ron Murawski wrote:
> On 7/15/2010 1:45 PM, Robert Powell wrote:
> > >Both of the above multi-dimensional array declarations work as
> > intended, but they do not seem to be global.
> >
> > Is this what you are trying to do?
> >
> > int [,] arr;
> >
> > public void main(string [] args) {
> > arr = new int[3,4];
> > arr[0,0] = 1;
> > arr[1,1] = 2;
> > stderr.printf("%d:%d\n", arr[0,0], arr[1,1]);
> > }
> >
> > Hope that helps
>
> Thanks, Robert! That's exactly what I was trying to accomplish, but I was
> trying to do it all at compile-time.
>
> Hot diggety! I'm about to write a chess program in Genie! :-)
>
>
> Here's Robert's example translated from Vala to Genie:
>
> [indent=4]
> //int [,] arr;
> arr : array of int[,] // declare array name with global scope
>
> //public void main(string [] args) {
> init
> //arr = new int[3,4];
> arr = new array of int[3,4] // allocate the array
> arr[0,0] = 1; // initialize it
> arr[1,1] = 2;
> stderr.printf("%d:%d\n", arr[0,0], arr[1,1]); // print it
> //}
>
>
>
> I want to make certain I am understanding this correctly:
>
> 1. All multi-dimensional arrays in Vala/Genie *must* be allocated at
> run-time,
> not at compile-time
>
> 2. Optionally, the multi-dimensional array name can be declared a global
> name
>
>
> Is this correct?
>
if you mean you want to allocate multi dimensional arrays on the stack
like ordinary arrays then i dont know if vala supports that
If it does then it looks like a bug in Genie
jamie
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