Hi,
I'm about to port the Skeltrack [1] skeleton tracker to Vala. So far
everything works fine, except getting the actual joints from the joint
list. The code in C is pretty straight forward:
head = skeltrack_joint_list_get_joint (list,
SKELTRACK_JOINT_ID_HEAD);
which in Vala is:
var head = JointList.get_joint(list, Skeltrack.JointId.HEAD);
The generated code from Vala however looks like:
skeltrack_joint_list_get_joint (list, SKELTRACK_JOINT_ID_HEAD, &_tmp2_);
head = _tmp2_;
which makes the compiler complain that there are too many arguments.
The respective part in the vapi looks like:
[CCode (cheader_filename = "skeltrack.h")]
[SimpleType]
public class JointList {
public static void free (Skeltrack.JointList list);
public static Skeltrack.Joint get_joint (Skeltrack.JointList
list, Skeltrack.JointId id);
}
Any clue why that happens?
thanks,
--tomw
[1] https://github.com/joaquimrocha/Skeltrack.git
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