On Fri, Oct 24, 2008 at 7:21 PM, Saurabh T <[EMAIL PROTECTED]> wrote:
>
> I am seeing different results from running an executable on its own vs with 
> valgrind. The culprit is a simple C++ function that returns the square of the 
> double passed to it (the double value is exactly the same (upto precision 20 
> at least); the square's 16th significant digit differs). The function happens 
> to be inline. Is it a bug that valgrind changes the output of an executable? 
> Is there an option etc to not make this happen? Because of the different 
> results, I'm unable to use valgrind to track the real problem in the code.
>
> I tried adding the same numbers and function to a standalone program but that 
> works fine. All code was built with -m32 -O2 and no other flags. gcc is 4.1, 
> rhel 5; valgrind is 3.3.1 built on both amd64-linux and x86-linux.

Please read the section about floating point support in the Valgrind
manual (http://valgrind.org/docs/manual/manual-core.html) -- Valgrind
e.g. does not support 80 bit arithmetic.

Bart.

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