Hi all,
I'd like to know whether Valgrind 3.7.0 supports emulator on Android?
I have tried running Valgrind on QEMU with a specific '-armv7' kernel, but
it gives out the following message:

------------------
# data/local/Inst/bin/valgrind /system/bin/ls
==340== Memcheck, a memory error detector
==340== Copyright (C) 2002-2011, and GNU GPL'd, by Julian Seward et al.
==340== Using Valgrind-3.7.0 and LibVEX; rerun with -h for copyright info
==340== Command: /system/bin/ls
==340== 

vex: priv/main_main.c:374 (LibVEX_Translate): Assertion
`are_valid_hwcaps(VexArchARM, vta->archinfo_host.hwcaps)' failed.
vex storage: T total 0 bytes allocated
vex storage: P total 0 bytes allocated

valgrind: the 'impossible' happened:
   LibVEX called failure_exit().
==340==    at 0x380351C8: report_and_quit (m_libcassert.c:210)
==340==    by 0x62332A1F: ???

sched status:
  running_tid=1

Thread 1: status = VgTs_Runnable
==340==    at 0xB0001000: ??? (in /system/bin/linker)
------------------

I've followed the instruction at README.android exactly. Should I change the
configure command so as to support Valgrind on Android emulator?
I'm new to Valgrind...really appreciate your suggestions.
Thanks & Best Regards


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