On Sun, 2012-04-15 at 19:17 +0200, Folkert van Heusden wrote:
> Hi,
> 
> I'm trying to debug this (opengl) application I'm writing.
> Now something odd happens: when I run it in gdb, it occasionally
> sigsegvs which is not ok but expected, but when ran under valgrind the
> whole system crashes.
> I think it starts swapping like hell, but far more than the usual out
> of memory situation because not even the mouse cursor moves.
> So what I would like to know: is it possible to let valgrind limit the
> amount of memory the 'guest application' uses? Could not find this in
> the man page.

Which Valgrind version are you using ?
3.7.0 contains a fix related to memory usage (bug 250101).

3.8.0 SVN has also some improvements related to memory usage.

If you still have a problem, ulimit -d .... will limit the total memory
used by Valgrind and the guest application.

Philippe




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