----- Original Message -----
> Hi All,
> 
> Can anyone tell me why valgrind hit
> “__static_initialization_and_destruction_0(int, int) ?

My guess is that you have one of the forms of static (file static, class static 
or function static).

> How to resolved I ?

Normally objects that were statically constructed get destroyed in reverse 
order upon program termination.

My guess is that you are allocating something in your constructor that is not 
deleted in the destructor.

A+
Paul

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