----- Original Message ----- > Hi All, > > Can anyone tell me why valgrind hit > “__static_initialization_and_destruction_0(int, int) ?
My guess is that you have one of the forms of static (file static, class static or function static). > How to resolved I ? Normally objects that were statically constructed get destroyed in reverse order upon program termination. My guess is that you are allocating something in your constructor that is not deleted in the destructor. A+ Paul ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ Valgrind-users mailing list Valgrind-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/valgrind-users