Hi Tom,

Thanks for the response.

It is a huge application, 1.5M lines not including big external dependencies 
like ACE/TAO. Porting over to 64bit mode would probably take months.  Any other 
suggestion? Perhaps disabling the generation of the offending AVX instructions 
with some compiler flag?

(Not sure that will work since it reports the failure inside the std:: 
library...)

Danny

On 27/11/2016, at 1:03 AM, Tom Hughes wrote:

> On 26/11/16 15:36, Jeffrey Walton wrote:
>> 
>> Looks very similar to https://bugs.kde.org/show_bug.cgi?id=301967 .
> 
> Yes that looks like an AVX instruction and those are not supported by 
> valgrind in 32 bit code - try 64 bit instead.
> 
> Tom

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