El día jueves, febrero 04, 2021 a las 09:48:23a. m. +0000, Tom Hughes escribió:
> On 04/02/2021 09:26, Matthias Apitz wrote: > > > At the moment we use the following "trick": the librarian runs in > > parallel to the client on the desktop a second window with a "tail -f ..." > > on valgrinds log file (STDOUT) and the full screen is recorded with > > Microsoft teams functionality. So we can use the timestamps in the log > > to go to the replay of the recording and can see what the user did > > exactly, which data was entered and which button pressed etc. > > > > Are there other ideas to bring together the valgrind log and the usage > > of the application? > > You could instrument the request processing logic to log details > of the request if any errors are detected while processing it, so > something like: > > #include "valgrind/valgrind.h" > > return_type process_request(...) > { > int errors = VALGRIND_COUNT_ERRORS; > > // process request as normal > > if (VALGRIND_COUNT_ERRORS > errors) > { > VALGRIND_PRINTF("Saw errors processing request %s", request_name); > } > } > > Obviously you can change it to log whatever details you want. Thanks, this looks like a good plan! The above are macros, are there additional shared libs to link with our process? > > The only issue might be that if the code is multithreaded and can > process multiple requests in parallel then you won't know which > thread the errors came from. No, they're singlethreaded. A master daemon forks for any connecting client a new server proc. matthias -- Matthias Apitz, ✉ g...@unixarea.de, http://www.unixarea.de/ +49-176-38902045 Public GnuPG key: http://www.unixarea.de/key.pub _______________________________________________ Valgrind-users mailing list Valgrind-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/valgrind-users