Hallo,
maybe I misunderstood, but it look like I don't understand
tool=cachegrind correct (or there is a bug).
I have a software. If it runs, then the task manager tells me that is
use only 38 MB memory.
Now i used cachegrind like this:
valgrind --tool=cachegrind --LL=2097152,16,64 ./fet-cl
--inputfile=German-100_and_0.fet --randomseeds10=10 --randomseeds11=11
--randomseeds12=12 --randomseeds20=20 --randomseeds21=21
--randomseeds22=22
i got this report:
[...]
==43032== LL misses: 8,283,261 ( 7,840,142 rd +
443,119 wr)
i doubled the LL cache by this:
valgrind --tool=cachegrind --LL=4194304,16,64 ./fet-cl
--inputfile=German-100_and_0.fet --randomseeds10=10 --randomseeds11=11
--randomseeds12=12 --randomseeds20=20 --randomseeds21=21
--randomseeds22=22
and got this:
[...]
==48663== LL misses: 230,426 ( 89,082 rd +
141,344 wr)
That sound ok (larger cache should reduce the misses).
But I continued to double the cache again and again. Up to:
valgrind --tool=cachegrind --LL=268435456,16,64 ./fet-cl
--inputfile=German-100_and_0.fet --randomseeds10=10 --randomseeds11=11
--randomseeds12=12 --randomseeds20=20 --randomseeds21=21
--randomseeds22=22
So much more memory then my program use at all.
But the misses never drop down to 0. They stay at:
[...]
==6637== LL misses: 180,120 ( 41,252 rd +
138,868 wr)
I don't understand that. Shouldn't the misses drop down to 0 as soon as
LL is >64MB (since my software use only 38 MB)? (But i tried up to 256MB
and it doesn't drop).
Is that a bug in valgrind or is there a bug in my logic in understanding
the LL misses?
Please let me know.
Thank you!
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