Thanks!

On 11/17/05, Brent Easton <[EMAIL PROTECTED]> wrote:
>
>
> >*********** REPLY SEPARATOR ***********
> >
> >On 17/11/2005 at 1:18 PM Mark Haberman wrote:
> >Hello,
> >
> >I was thinking about creating a module for Through the Desert. As a
> newbie,
> >I had a few questions.
> >
> >The board is pretty easy, just use a normal hex grid.
> >For the camels, I would just use decks (can you display how many cards
> are
> >remaining in the deck?)
>
> Not yet, Much requested feature!
>
>
> >What would be the best thing to do for the water holes and the trees?
> >I would like to be able to randomly distrubute the water holes and trees
> on
> >the board, is this possible?
>
>
> You could do these as decks of face down cards. For trees, some of the
> tree cards would be 'No Tree'. Distribute the tree cards, then turn them all
> face up (with a Global Key command) and get rid of the 'No Tree' Cards. Then
> distribute point cards, then turn them all up (with a Global Key command).
>
>
> ____________________________________________________________
> Brent Easton
> Analyst/Programmer
> University of Western Sydney
> Email: [EMAIL PROTECTED]
>
>
>
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