Hello Starman, > So why is it so powerful :- /snip/ > 1.Globals look for pieces matching a set criteria or combination of > differing criteria e.g. the target(s) of the command, and send the keys to > those targets as though they had been selected.
I believe I understand how "Global Key Command" acts. As you say, "Global Key Command" is powerful and useful, so I have used it in my module/extensions since it was implemented. But I do not understand its advatage in activating some traits of current game piece. Why not select those traits directly from right click menu? > 3.I believe Commands on a game piece are executed in sequence the bottom one > in the list is executed first. You seems to be right. Problem was not the combination of "Replace with" and "Place Marker" traits, but combination of "Place Marker" and "Does not stack" traits. Thank you for solving my agony of long standing, more than a year!! Akiyoshi NOMURA mailto:[EMAIL PROTECTED] ------------------------ Yahoo! Groups Sponsor --------------------~--> AIDS in India: A "lurking bomb." Click and help stop AIDS now. http://us.click.yahoo.com/VpTY2A/lzNLAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
