In which case, one must make a 'data' file for the mapboard zipfile, to 
reposition the 0,0 point of the 'playable' map as an offset to the 
upper-left point of the map imagefile. 

--- In [email protected], Thomas Russ <[EMAIL PROTECTED]> wrote:
> I suppose one work around would be to just expand the size of the  
> image used for the map.  In other words, add the border to the map  
> image directly and drop the padding.
>







 
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