Oops - I should clarify the name of the mod needs to be changed in the
editor, where it says:  Unnamed module [Module]. Right click this and change
the Game Name
This is where the text has to match what you see in the server window

-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Tim McCarron
Sent: Friday, June 02, 2006 11:41 PM
To: [email protected]
Subject: RE: [vassalengine] Federation & Empire

Create a blank module and save it with the exact name as the module you
don't have as it appears in the server window (Text Caps, spaces etc. do
matter).
Start your fake blank module up and it will place you in the same lobby as
the mod you specified. You can now message within that module folder


-----Original Message-----
From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Jim
Sent: Friday, June 02, 2006 11:30 PM
To: [email protected]
Subject: [vassalengine] Federation & Empire


On a side note: How can you message someone playing a game in Vassal
that you don't have a mdoule for?






Yahoo! Groups Links









SPONSORED LINKS
Card games Game pieces Wargaming
Game play


YAHOO! GROUPS LINKS




Reply via email to