OK, if you get bored, that would be a cool feature to add.
Something like --extension_load <game.mod> --extension_edit <extension.mdx>
Cheers
-Tim
>> I'm now at the point where I'm making module extensions. Are there
>> arguments to pass to vassal to automatically load a module and edit a
>> specified module extension?
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> Nope, just to load and edit a base module.
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> rk
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