Thus spake "Brent Easton":
> Carrington,
>
> >Given the input of a certain set of variables, I'm looking for a way
> >to get a certain result.
>
>
> Beyond a cetain level of complexity, a purpose-written Java component
> is probably the way to go. VASSAL is designed to be extensible in this way.
> Sounds like I would need to read the rules to actually understand what
> you need. How do you do this manually in the game? Sounds horriffic.
It's not too bad calculating this for each province if the players split
them up. VG's Vietnam is, more than any other game I can think of,
one which would benefit from automation, though.
--
J.
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