You will find all sorts of various uses of triggers and local / global GKC's inside the Twilight Struggle mod (use the 2.4 beta)
-Passive and active triggers -loops -Dynamic marker associations -GKC's activating GKC's on other components - Restricted activations Etc. To give you a start because its really a complex weave, when you edit the mod, take a look at the Arab Israeli War card in the Early War draw pile deck and follow all its prototypes etc where they go to/ what they do _____ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of carrington_ward Sent: Sunday, October 01, 2006 9:07 AM To: [email protected] Subject: [vassalengine] Global Key Command from game pieces I'm having some trouble getting game pieces to fire off global key commands assigned to them. Has anyone used this feature successfully? Would you be willing to post a mod in which it is used? Best, Carrington. [Non-text portions of this message have been removed] Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> Your email settings: Individual Email | Traditional <*> To change settings online go to: http://groups.yahoo.com/group/vassalengine/join (Yahoo! ID required) <*> To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
