Je suis aussi francais ! souhaites tu prendre conctact avec moi ?
Sorry guys french stuffs..........




--- In [email protected], "patrick_aquitaine" 
<[EMAIL PROTECTED]> wrote:
>
> Brent, thanks again for your answer.
> 
> Ok so if I use the button 'not moved' the movement trail is 
deleted. 
> That seems to answer my question. I'll do some experimenting to see 
> how this works.
> 
> Patrick
> 
> --- In [email protected], "Brent Easton" <b.easton@> 
> wrote:
> >
> > Hi Patrick,
> > 
> > The Movement trail is removed when the unit is marked 'Not 
Moved'. 
> This happens in one of two ways:
> > 
> > 1) In your map options, you have an option 'Mark units as moved' 
> which can have values of 'Always' or 'Never' or 'Use Preferences'. 
As 
> long as this option is not 'Never', then you will get a 'Mark 
> unmoved' toolbar button on the map. Clicking this button will 
makeall 
> units on the map as unmoved and the trails will reset for all of 
them.
> > 
> > 2) If you want to be able to this on a counter by counter basis, 
> then you need to add the 'Mark when moved' trait to the counters. 
> This adds a command to flip the status of the moved flag 
> moved/unmoved. You can use this command to reset the trail on an 
> individual counter. You do not have to specify a moved marker image 
> if you do not want moved units to be highlighted.
> > 
> > 3) You also have the 'Movement trail' command itself which turns 
> display of the trail on/off, but does not reset it.
> > 
> > 4) If you do not want the trail to display when the unit is not 
> selected, then set the 'Unselected trail transparency' to 0%.
> > 
> > Cheers,
> > Brent.
> > 
> > >*********** REPLY SEPARATOR ***********
> > >
> > >On 18/11/2006 at 9:46 PM patrick_aquitaine wrote:
> > >Brent, you were right on the mark!
> > >
> > >My action was to send a unit to the "prussian eliminated units 
> > >board", and the report action was not showing. However sending 
the 
> > >french units to the "french eliminated units" was reporting 
> properly. 
> > >In fact the boards did not have the same message options 
("changed 
> in 
> > >this board")! 
> > >
> > >But now everything is making sense again and is working!
> > >
> > >As for the movement trail, is there a way to delete the trail?
> > >
> > >Patrick
> > >
> > >--- In [email protected], "Brent Easton" <b.easton@> 
> > >wrote:
> > >>
> > >> Hi Patrick,
> > >> 
> > >> >*********** REPLY SEPARATOR ***********
> > >> >
> > >> >On 18/11/2006 at 5:28 PM patrick_aquitaine wrote:
> > >> >I've been trying to make my module for Jour de Gloire I?a (a 
> game 
> > >from 
> > >> >Vae Victis) a bit more user friendly.
> > >> >
> > >> >However I am having some problems with the report action 
> > >> >functionnality. One of my prototypes has two "report action", 
> but 
> > >only 
> > >> >one works properly. The module just does not report the 
second 
> one 
> > >> >(with CTRL E).
> > >> 
> > >> Very difficult to debug with seeing the module.
> > >> 
> > >> Are the two report action's for the same or different key 
> commands?
> > >> 
> > >> It also depsends on which map the unit is in - Report Action 
> > >reports are formatted by the map 'changed in this map' report 
> format. 
> > >If this is blank, then no actions reported.
> > >> 
> > >> 
> > >> >Also I was wanting to add the movement trail property. But I 
> might 
> > >be 
> > >> >mistaken as to what its supposed to do! Does it leave a line 
> > >between 
> > >> >the beginning and end of a movement? In any case I'm not able 
> to 
> > >get 
> > >> >the desired effect!
> > >> 
> > >> 
> > >> Movement Trail adds a key command that when selected, draws 
> lines 
> > >connecting up the points where the counter has moved since it 
was 
> > >last makred 'Not moved'. There is also an option to have it 
turned 
> on 
> > >always, but the default is that you have to manually display the 
> > >movement trail.
> > >> 
> > >> Regards,
> > >> Brent.
> > >> 
> > >> 
> > >> 
> > >> >Any clues as to what might be going wrong?
> > >> >
> > >> >Patrick
> > >> >
> > >> >
> > >> >
> > >> __________________________________________________________
> > >> Brent Easton 
> > >> Analyst/Programmer 
> > >> University of Western Sydney 
> > >> Email: b.easton@
> > >>
> > >
> > >
> > >
> > ____________________________________________________________
> > Brent Easton                       
> > Analyst/Programmer                               
> > University of Western Sydney                                   
> > Email: b.easton@
> >
>



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