On Feb 27, 2007, at 8:27 AM, Timothy Mccarron wrote: > CSW, Combat commander, post#'s 4194 & 4199.
For those not on ConsimWorld: 4194: Vassal - only the mouse pointer counts Pierre: the trick is not to get confused by the actual position of the counter when you move it. When you start dragging the counter there is a very noticeable offset from the position of the mouse pointer. Ignore where the counter seems to be then: point the mouse to the center of the hex you want to move to and release the button. The counter will appear (jump to) in the correct hex. Since I realized this I hadn't any movement problems. 4199: VASSAL Offset Also, if you have a Mac, the VASSAL Offset is much worse. It is fixed in the Java 1.6 preview available on the Apple website > > > Pierre Miranda <[EMAIL PROTECTED]> wrote: > As already mentioned on CSW, in the Combat Commander > module (v 1.3) > whenever we move pieces at anything but max. zoom lvl, they end up 1-2 > hexes away from their intended destination most of the time!! > > Any clue how to fix this? > > > > > > > [Non-text portions of this message have been removed] > > > > ------------------------ Yahoo! Groups Sponsor -------------------- > ~--> > Yahoo! Groups gets a make over. See the new email design. > http://us.click.yahoo.com/hOt0.A/lOaOAA/yQLSAA/IMSolB/TM > -------------------------------------------------------------------- > ~-> > > > Yahoo! Groups Links > > >
