On Feb 27, 2007, at 8:27 AM, Timothy Mccarron wrote:

> CSW, Combat commander, post#'s 4194 & 4199.

For those not on ConsimWorld:

4194:
Vassal - only the mouse pointer counts

Pierre: the trick is not to get confused by the actual position of  
the counter when you move it. When you start dragging the counter  
there is a very noticeable offset from the position of the mouse  
pointer. Ignore where the counter seems to be then: point the mouse  
to the center of the hex you want to move to and release the button.  
The counter will appear (jump to) in the correct hex. Since I  
realized this I hadn't any movement problems.

4199:
VASSAL Offset

Also, if you have a Mac, the VASSAL Offset is much worse. It is fixed  
in the Java 1.6 preview available on the Apple website



>
>
> Pierre Miranda <[EMAIL PROTECTED]> wrote:
>           As already mentioned on CSW, in the Combat Commander  
> module (v 1.3)
> whenever we move pieces at anything but max. zoom lvl, they end up 1-2
> hexes away from their intended destination most of the time!!
>
> Any clue how to fix this?
>
>
>
>
>
>
> [Non-text portions of this message have been removed]
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