> Can Vassal be used for miniatures wargames accurately?

There are a number of features in VASSAL put there explicitly for mineatures
games.  For example:  gridless playing surfaces, pieces that rotate to
arbitrary facings, and the ability to specify a pixels-to-inches scale in
the Line of Sight Thread.  There are some features still on the to-do list,
such as being able to lock adjacent figures into a group using the same
facing.  Your best bet is to take some of the existing mineatures modules
and open them in the editor to see how they work.

rk


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