Hi, Jeff,
 
Programming skills aren't essential for creating a module.  VASSAL enables
us to create some pretty nice games without doing a lick of custom
programming.  There are lots of built-in traits and actions that you can
associate with game pieces, without writing any of your own Java.  I've
maintained the Advanced Third Reich module for a couple of years, without
writing a single line of code.  Now, I do thank the VASSAL gurus for
contributing some custom components that I needed to spiffy things up, like
letting me borrow a class that enables VASSAL to register the hexes on A3R's
non-standard (well -- old Avalon Hill standard) grid scheme.
 
 
Todd Dunnavant
[EMAIL PROTECTED]
 

  _____  

From: [email protected] [mailto:[EMAIL PROTECTED] On
Behalf Of Jeff C
Sent: Saturday, August 04, 2007 11:15 AM
To: [email protected]
Subject: [vassalengine] Request for Mod: Three-Dragon Ante



Hi everyone, Noob Extraordinare Jeff C here...

I am so very much NOT a programmer, so me creating a mod is pretty much 
out of the question. However, I was hoping that someone might be 
willing to help out a D&D guy like me with a mod for the card game 
Three-Dragon Ante.

I can give much more detail if there's interest and an available mod-
writer.

Thanks in advance!



 


[Non-text portions of this message have been removed]

Reply via email to