I'm not familiar with the MOS Viewer, so I'll look into that. There is an additional problem, though: About half the cards are portrait - same orientation as the backs - and the other half are landscape - 90° from the backs' orientation. I could just make it so the face fits within the dimensions of the back, I guess. It just doesn't sound very appetizing.
Thanks for the tips! --- In [email protected], Timothy Mccarron <[EMAIL PROTECTED]> wrote: > > You really want the 'faces' to be the same size - this will fix that odd behavior. > Problem with card mods though is that the cards themselves will have lots of detail. Make them too small and they become worthless graphics. > > What I do often for cards, is make them the size you want (so that they readable, useable, etc.) and make all other components fit to that scale - they might end up being huge but there is a neat trick to counter that if that is the case - Lock the Map zoom scale at a comfortable level for everything to be visible (or mostly visible without too much scrolling necessary) and rely on and use the MOS Viewer to do your up close work such as seeing card details > > zefquaavius <[EMAIL PROTECTED]> wrote: > It took me forever to figure out what was happening: I was getting > extremely strange clicking and grabbing of the wrong deck's cards. It > turns out that the problem is that, inspired by the Memoir '44 mod, I > have significantly larger faces to my cards than backs. The backs are > what show on the deck, but the area to grab the card seems sometimes > to be the size of the face. > > There's too much information on the card faces to make them much > smaller, and there are too many decks to have them laid out on the > "board" at face size - well, I could do it, but it would be a > ridiculous amount of scrolling, even on my 1680×1050 display.... > > Any advice or ideas? ...other than "give up," which I'm not yet > prepared to do. > > Thanks! > > > > > > > [Non-text portions of this message have been removed] >
