I should add that you must embed the trigger into all the pieces that can possibly fire the sequence in the event it is more than just one piece and that the effect you are achieving be imbedded into all the pieces that would comprise the deck even if they are not a part of the deck at the time the sequence gets executed for completeness or you might get some undesired results
_____ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Tim McCaron Sent: Wednesday, October 17, 2007 11:08 PM To: [email protected] Subject: RE: [vassalengine] Re: How to make discards go to the bottom of the deck Ok, well instead of pointing you to it in there as it is difficult to wade through that mod, heres the basics how Your trigger must tie into a GKC The GKC must apply to the entire deck, there is options on GKC to do this Sometimes property filters may be necessary to isolate what you are doing, such as only affect a deck at location x as opposed to a deck at location y. So you should have something like Trigger: CTRL 1 performs CTRL 2 GKC : CTRL 2 performs CTRL 3 on deck blah (maybe w/ a property filter LocationName = xxxyyzz if you only want to affect a certain deck for example) _____ From: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com [mailto:vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com] On Behalf Of zefquaavius Sent: Wednesday, October 17, 2007 10:55 PM To: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com Subject: [vassalengine] Re: How to make discards go to the bottom of the deck The only triggers I could find were all firing the functions on the same object (chit/card). That I think I have down. Thanks, though! --- In vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com, "zefquaavius" <[EMAIL PROTECTED]> wrote: > > Thanks! > > --- In vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com, "Tim McCaron" > <timothy.mccarron@> wrote: > > > > See the combat commander mod. You can get it at > > > > http://www.gmtgames <http://www.gmtgames <http://www.gmtgames.com/t-GMTVASSAL.aspx> .com/t-GMTVASSAL.aspx> .com/t-GMTVASSAL.aspx > > > > > > > > All sorts of card function triggers there than you'll know what to > do with > > if you can follow and decipher it:-) > [Non-text portions of this message have been removed] [Non-text portions of this message have been removed]
