hi guys, i've been working on some fairly large mods, and i am aware of mod bloat due to previously imported images which are no longer in use. i understand that mod files are basically zip files, so i can pull images out of a mod using command line zip commands. this has worked well in the past, but now i am doing a complete redo on tons of counter images, and the old images will just sit there taking up space. is there any resource i could parse in a mod file which would list all the actively used image files so that i can remove the rest without fear of accidently removing images which are needed?
also, for large mods, and this may be a total pipe dream of course, it would be fantastic to feed vassal a tab delimited table for the creation of counters in the mod. is there any feature like this? and sorry if i've overlooked it. many, many thanks, bruce
