OK...I think I've narrowed down the cause of this (at least a bit -- probably needs a little more testing). Tim, do you have a trigger set up for when the card is discarded? I usually set up a zone around the discard deck, and anytime a card is placed in that zone I fire a trigger to report that it has been discarded and do whatever else. If I remove this, the problem goes away. I can have the 'do not stack' trait in the prototype without issue. So, perhaps it has something to do with having a discard deck in a zone? Or using that zone for a trigger? I created a small module to test this out, and the same works there as well. As soon as I remove the trigger it discards fine. I will email the module to you and Brent to take a look at what I'm talking about. Dave
________________________________ From: [email protected] [mailto:[EMAIL PROTECTED] On Behalf Of Tim McCaron Sent: Monday, January 21, 2008 10:18 PM To: [email protected] Subject: RE: [vassalengine] Bug with 'Does not Stack' Well, this is the root of my problem too I've now found. Removing the trait and the issue I had goes away. This is unfortunate because while other pieces do stack on the mapboards, having to let the cards stack too, is bothersome as they eventually will stack off the screen or across the board if the pile becomes to deep, even with a minor offset. Would it be possible to somehow make stacking differentiate pieces as to their type (cards/counters) so that invoking a stacking trait only applies to one, the other or both types as a designer selects stacking options? (will post this in forums also) _____ From: [email protected] <mailto:vassalengine%40yahoogroups.com> [mailto:[email protected] <mailto:vassalengine%40yahoogroups.com> ] On Behalf Of Tim McCaron Sent: Monday, January 21, 2008 8:46 PM To: [email protected] <mailto:vassalengine%40yahoogroups.com> Subject: RE: [vassalengine] Bug with 'Does not Stack' Hey Dave, We seem to have similar issues, however my offset (non snapping cards in pile) is random, its not just after first card - sometimes I can discard 10 or 20 when it starts acting like that. My cards too have a Does not Stack trait, but I had not looked at that as a possible cause. I shall investigate this option further as possible problem. I may not actually require it on the cards. Thanks for info :-) Tim _____ From: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com [mailto:vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com] On Behalf Of David Neumann Sent: Monday, January 21, 2008 3:36 PM To: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com Subject: RE: [vassalengine] Bug with 'Does not Stack' Heh...maybe. Sorry can't get to forums at work (and I keep forgetting that they're there). I'll check it out when I get home. Dave ________________________________ From: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com [mailto:vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com] On Behalf Of Joel Uckelman Sent: Monday, January 21, 2008 3:36 PM To: vassalengine@ <mailto:vassalengine%40yahoogroups.com> yahoogroups.com Subject: Re: [vassalengine] Bug with 'Does not Stack' Thus spake "David Neumann": > Hi all, > > I've been having a problem with cards and discard piles. Basically, > when I send cards (either through dragging or via a 'return to deck' > command) to a discard deck they 'stack' instead of going into the > deck. The first card goes into the discard deck OK, but then others > just go into a stack on top of the discard deck. > > When I turn 'does not stack' off on the cards, then they discard > normally without issue. > > Is this a known issue, or can it be looked at for a future release? Is this the bug you're experiencing? http://vassalengine <http://vassalengine <http://vassalengine.org/forums/viewtopic.php?t=149 <http://vassalengine.org/forums/viewtopic.php?t=149> > .org/forums/viewtopic.php?t=149> .org/forums/viewtopic.php?t=149 <http://vassalengine <http://vassalengine <http://vassalengine.org/forums/viewtopic.php?t=149 <http://vassalengine.org/forums/viewtopic.php?t=149> > .org/forums/viewtopic.php?t=149> .org/forums/viewtopic.php?t=149> -- J. [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] [Non-text portions of this message have been removed] [Non-text portions of this message have been removed]
