Hi, I am trying to write a simple extension pack for a college project, that reads the AudioSamples being provided by VRDEAudioSamples to be played back by an ALSA player. As a first step, I want to save the samples to a .wav file, so that aplay can read it and play it. Towards this, I have the following questions, and will be glad if someone could
please answer these questions - 1) How to convert the various values encoded in VRDEAUDIOFORMAT to nSamplesPerSec, nAvgBytesPerSec, nBlockAlign and other information required for a wav header? 2) How do I interpret the data in the buffer that is being provided as part of VRDEAudioSamples? 3) Also, how do I calculate the total number of bytes that are being passed as part of VRDEAudioSamples? Regards, Sriram
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