Just to get a bit more precise info on the current 3D source code location:
Guest-side code is located in src/VBox/Additions/common/crOpenGL src/VBox/Additions/WINNT/Graphics/Video (WDDM stuff) src/VBox/Additions/WINNT/Graphics/Wine_new Host-side code is in src/VBox/HostServices/SharedOpenGL Gues-Host shared code is src/VBox/GuestHost/OpenGL Hope this helps. Mikhail On 02.04.2014 21:26, Klaus Espenlaub wrote: > Hi Dong, > > On 01.04.2014 00:53, DONG HE wrote: >> Hello VBox developers, >> >> Recently I have great interest in figuring out how VBox implement 3D >> support for D3D and OpenGL. The learning work finally can not proceed as >> a few files are missing from the SVN trunk check-out, which >> are DevVGA-SVGA3d-shared.cpp, DevVGA-SVGA3d-win.cpp >> and DevVGA-SVGA3d-ogl.cpp. >> I wonder why those files are truncated from the repository or if they >> exist in some experimental branches? Please give me some ideas. Thanks! > You're looking at totally the wrong stuff. These files are totally > unrelated to the existing 3D support. > > Check the contents of src/VBox/HostServices/SharedOpenGL for a lot of > the code (there are bits and pieces elsewhere). > > Note that I'm not knowing any details how the whole thing works, so > asking me personally won't get you much further. > > Klaus >> Regards, >> DONG > _______________________________________________ > vbox-dev mailing list > vbox-dev@virtualbox.org > https://www.virtualbox.org/mailman/listinfo/vbox-dev _______________________________________________ vbox-dev mailing list vbox-dev@virtualbox.org https://www.virtualbox.org/mailman/listinfo/vbox-dev