Hello Michael, [...] > From the messages you have send I presume you are most interested in the > Windows guest code, and you don't really need a detailed understanding of > the core virtualisation code for that - understanding the concepts around > it would be more important in that case - but it would still take you a > lot of time to work through it which you might prefer to spend on the code > which really interests you. I can still ask one of our core > virtualisation team members to give you a pointer of course in case I am > wrong there.
I'm trying to port the VirtualBox graphics stack to QEMU environment. I guess there would be lot of difficulties, but I'm expecting that the only parts need to be modified are hypervisor-facing parts. The parts that are facing Windows would not require any changes (I hope) such as WineD3D, Display drivers Direct3D facing part, etc I will appreciate if one of your team members could verify my understanding :-) Thanks, Jaeyong _______________________________________________ vbox-dev mailing list vbox-dev@virtualbox.org https://www.virtualbox.org/mailman/listinfo/vbox-dev