Hi List,

I'm currently developing a custom frontend for virtualbox (v5) to grab 
textures from virtual machines and provide this data using a shared 
memory interface. Another application will be used for rendering the 
textures.

I've already taken a look at the VBoxSDL frontend but the SDL library 
seems to be a big overhead for my purpose. What I'm searching for is a 
possibility to set(or get) a pointer to memory where virtualbox stores 
the textures.

Maybe I'm a little slow on the uptake but neither IDisplay nor the 
attached IFramebuffer seems to provide the texture data.

It would be nice if someone could point me in the right direction.

Regards,
Philip

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