Hi Vincenzo, 

Answer b) is correct. The short story is that all device emulation handlers are 
runnable in user space, and some (many) are also implemented in kernel space. 
Exactly which hardware accesses are handled where depends on the particular 
device emulation, since some operations must be done from user space and some 
just aren't performance sensitive. 

- Michal 

----- Original Message ----- 
From: v.maffi...@gmail.com 
To: vbox-dev@virtualbox.org 
Sent: Thursday, September 22, 2016 2:45:46 PM GMT +01:00 Amsterdam / Berlin / 
Bern / Rome / Stockholm / Vienna 
Subject: [vbox-dev] I/O emulation callbacks: kernel-space or user-space? 


Hi, 
Assuming VBox is running an x86_64 guest on a x86_64 Linux machine, with Intel 
VTx or AMD-V extension enabled, I would like to know whether VBox I/O devices 
emulation code gets executed completely in user-space (as it happens with QEMU 
or bhyve), or some parts are executed in kernel space. 


To make the question more clear with an example, let's say the guest "e1000" 
NIC driver writes to the TDT device register, in order to trigger packets 
transmission. The associated register write callback function (i.e. 
e1kRegWriteTDT in DevE1000.cpp) gets executed by VBox right after the register 
write traps into VBoX (i.e. by means of a VM-EXIT). In this scenario, is 
e1kRegWriteTDT() executed in kernel-space or in user-space? 


Thanks. 

-- 

Vincenzo Maffione 
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