Hi Klaus, thanks for the response. I did a lot of reading myself yesterday and basically came down to the same that Gallium could be the best replacement for Chromium (I assume it should basically work that the guest Gallium stack simply forwards calls through HGSMI to the host Gallium stack which then executes that on the actual hardware and responds). Since that truly seems like a tremendous amount of work in an area where I'm no expert as well we basically agreed to rewrite our simulation to work without virtualization and render everything on a large texture which will then compress with H.264 and stream to the display.
Regarding Gallium, it's great that it is on your roadmap, maybe you can drop me a mail when anything of that gets dropped in the svn, I'd be very glad to take a look and contribute anything that is in my area of knowledge. Best Regards, Rudolfs Bundulis
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