On Wednesday 10 October 2007 08:13:29 pm Quey wrote:
> If you goto www.clamav.net there is a link to it.
> I heard they corrected the problem you mention in current, but clam is
> still way to slow compared to other scanners so I don't use it anymore.
Are you using clamscan or clamd/clamdscan? If the former, that's why it's so
slow - see if you can switch. Also, what interface to your AV software are
you using? Something like qmail-scanner that's a perl script is much slower
than qscanq or simscan, which doesn't have the overhead of launching perl
with each invocation.
One other hint - something I do for all my servers (I use simscan not, but
I've also used it with qscanq in the past) is put the scanning directory onto
a ramdisk (I use tempfs these days, but a true ramdisk would be even better
if you can dedicate the memory to it). It prevents the excess disk I/O
overhead that slows the process down, and since it's transient data anyway
that shouldn't get through in case of an error, the fact that the scanning
space isn't crash-proof is a non-issue...
SJGames MIB #5273 - OGRE AI Testing Division
You can't win; You can't break even; You can't even quit the game.
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