Hi, I'm not sure if I got it right: This patch reduces the amount of memory that is needed for a osd by splitting the osd into several areas and adjusting the bbp for each area.
Regards, JW Am Samstag, den 21.11.2009, 21:57 +0100 schrieb matthieu castet: > Hi, > > this patch try to handle case where the osd is limited (for example on ff > card). > For that it try to split area, count the really needed bpp (all transparent > index can be merged together and will with my previous patch in osd.c). > > Also it fix a bug in the current version : removing all the transparent > baground area is ok only if it is recomputed at each draw. Otherwise a > highlight request can happen outside the computed area. > > With this patch I can navigate in dvd menu that produce oeOutOfMemory before. > > Matthieu > > _______________________________________________ > vdr mailing list > firstname.lastname@example.org > http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr _______________________________________________ vdr mailing list email@example.com http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr