On 01/13/11 13:31, Rolf Ahrenberg wrote:
> On Wed, 12 Jan 2011, VDR User wrote:
>> And you get VDR's full osd doing this?
> FYI, xineliboutput provides three different OSD implementations:
> xinelib, composite HUD, and opengl HUD. For example the composite HUD
> OSD is drawn directly onto transparent window located exactly over the
> (xine-lib powered) video window and therefore is completely
> independent from the actual video decoding library.
I'm curious as to how you got the composite and opengl HUD's working, I
have been far from successful. It appears to just not work at all :S
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