a plugin which wants to act on replaying can get the cControl and access its
GetReplayMode() and GetIndex() and the like, but sadly not its marks as they
when setting marks when replaying, these seem not to be written until the
replaying is ended. so for the plugin there seems to be no way to get the
current marks? i guess it would make sense to make the control's marks public
or have a public method to get them?
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