Agree.. Until we'll upload better solution for the zombies issue I prefer to
merge that patch.
----- Original Message -----
From: "Dan Kenigsberg" <dan...@redhat.com>
To: "Dead Horse" <deadhorseconsult...@gmail.com>
Cc: engine-de...@ovirt.org, "Yaniv Bronhaim" <ybron...@redhat.com>, "Royce Lv"
<lvro...@linux.vnet.ibm.com>, "ShaoHe Feng" <shao...@linux.vnet.ibm.com>,
Sent: Tuesday, February 19, 2013 3:33:05 PM
Subject: Re: [Engine-devel] vdsm/zombiereaper
On Mon, Feb 18, 2013 at 04:21:16PM -0600, Dead Horse wrote:
> Any movement or thoughts yet on this one: http://gerrit.ovirt.org/#/c/11492/
> It still has vdsm master broken.
Guys, I think that DHC is right - we cannot keep deliberating forever.
Having a process leak is bad, but keeping master broken for so long is
So unless anyone violently objects, I'll revert the offending patch.
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