Dear colleagues,

Today, version -06 of the requirements draft was published. The only change in 
the document is in Section 3.1.1. The sentence 
"3.1.1:The most basic requirement is coding efficiency, i.e. compression 
performance on both "easy" and "difficult" natural content as well as screen 
sharing content (both static and dynamic)." 
was replaced by 
"3.1.1:The most basic requirement is coding efficiency, i.e. compression 
performance on both "easy" and "difficult" content for applications and use 
cases in Section 2." 
It is done to keep the requirements draft consistent with the testing draft 
where different content is used for estimating compression performance.

In addition, we (the authors of the requirements draft) would like to comment 
on the changes appeared in version -05 of the document and discussed at the 
meeting in Chicago.

3.1.3: Bitstream syntax should allow extensibility and backward compatibility. 
New features can be supported easily by using metadata (e.g., such as SEI 
messages, VUI, headers) without affecting the bitstream compatibility with 
legacy decoders. A newer version of the decoder shall be able to play 
bitstreams of an older version of the same or lower profile and level.    
 
Our comment: In fact, this requirement was contained in the previous versions 
of the draft (starting from version -02). In particular, SEI messages, VUI and 
headers were mentioned there. To clarify this point, it is NOT a requirement 
that a new version of the codec with new coding tools has to support the older 
versions of that codec. It merely states that extending the current codec with 
support of new metadata, such as video source information etc, should not break 
compatibility with older bitstreams of the same codec. That is, the syntax for 
signaling metadata should be extensible and adding new metadata should not 
break compatibility with older decoders. The decoders should just ignore 
metadata they do not understand.


Minor changes in Section 3.2.2. "Coding delay": Support of efficient random 
access point encoding (such as intra coding and resetting of context variables) 
as well as efficient switching between multiple quality representations.
 
Our comment: This requirement was in the description of the use cases in the 
document (e.g., in section 2.1 "Internet Video Streaming"), now it is also 
explicitly mentioned in the requirements


3.2.3. Complexity: Feasible real-time implementation of both an encoder and a 
decoder supporting a chosen subset of tools for hardware and software 
implementation on a wide range of state-of-the-art platforms. The real-time 
encoder tools subset should provide meaningful improvement in compression 
efficiency at reasonable complexity of hardware and software encoder 
implementations as compared to current real-time implementations of 
state-of-the-art video compression technologies such as HEVC/H.265 and VP9.
 
Our comment: This is just a clarification regarding what a feasible real-time 
implementation means.


Your further questions and comments are welcome!

--
Best regards,
Alexey Filippov

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