Matias Freytes wrote:

> On Sun, 20 Jan 2002, Jacek [iso-8859-2] Pop�awski wrote:
> 
>>On Sun, Jan 20, 2002 at 07:51:44PM +0000, zen Genius wrote:
>>
>>>Apparently SDL provide functions to draw bmp image, but not RGB 24.
>>>
>>You can draw anything you want with SDL.
>>Just SetVideoMode with bpp=24 (or 32), then learn how to access "pixels" or
>>BlitSurface.
>>
> 
> Even YUV420? Does SDL manage fast YUV to RGB conversions (e.g.
> YUV420 to RGB565?)
> 
> thank you,
> Matias.


SDL uses hardware YUV->RGB and hardware stretching, if available.  If 
not, it uses some highly optimised assembly converters/stretchers.  See 
the SDL_Overlay functions.

-justin






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