I agree with you mostly, and even if the codec issue was sorted there
are always isues like resolution and different framerates, issues that
wont get any simpler as HD stuff becomes more common with video from
TV, DVD and internet.

On the other hand I remain optimistic about mpeg4's chances of sucess.
 Already a large number of the formats we talk about are mpeg4. There
are annoying differences and complications, issues caused by history,
by technological barriers, or by the interests of companies already in
this field. 

wmv is a sort of mpeg4 in most respects. 3ivx, divx, xvid are mpeg4.
Many movs are mpeg4. h264 is a newer kind of mpeg4. Sony PSP plays
mpeg4, ipod plays mpeg4. Next generation of DVD is mpeg4-based. 

There are multiple ways to encode and play mpeg4. Its just not in many
companies interests to aim for total convergence, they will only take
advantage of these things being standards when it suits them, at other
timess they will break the standard to give their products the
advantage or some reason to exist.

Im pretty confident mpeg4/h264 is going to win in the hardware player
market.  Im pretty confident that mpeg4 & h264 will become normal
fetures of video players, editing & encoding applications.

Watching video in the browser is a little less assured. It depends how
many people stick to using .mov containers rather than .mp4, and on
more browser plugins that handle playing mpeg4, being installed on
more peoples computers.

What microsoft do about the emergence of mp4 hardware driving demand
for mp4 video rather than wmv will be important. What divx do about
the same sort of issue will be important. Whether Apple sort their act
out (eg with QT7 on the PC reliability/performance) will make a
difference, though can be bypassed if other mp4 player browser
software starts to dominate. Whether Sony make the PSPs mpeg4
compatibility better will mean something.

Im hearing that the dam is about to burst open on Hollywood & TV
content being done over the net. 2006 is supposed to be the year so
the current thinking goes, its press release and rumour city these
days. And the next-generation of games consoles are likely to come
into the mix as playback devices. DRM stuff and a desire to closely
track viewing figures will likely be an enemy to my optimism on these
issues, but never mind, I will keep banging the mp4 drum, its easier
to bang since the PSP and ipod came out thats for sure.

Steve of Elbows

--- In [email protected], "anonperson1969"
<[EMAIL PROTECTED]> wrote:
>
> The biggest problem with ANY video is that there is no consistancy.  
> There are multiple file formats (wmv, avi, mpg, mov, etc) and multiple 
> CODECS within each of those file formats (mp4, 3ivx, xvid, divx, 
> etc)... and NONE of them have become common.
> 
> Audio is pretty firmly entrenched in MP3s, and that won't be changing 
> anytime soon... no matter what anyone thinks about the quality or 
> whatever.  Video hasn't reached that point... and I don't really think 
> it ever will.
> 
> No matter which way you choose to encode your files, there's going to 
> be someone who can't see it.  That's just the sad truth.  So you're 
> choice becomes: 1) stick with ONE format and force your viewers to 
> download the appropriate player  2) encode your video in as many 
> formats, with as many codecs as possible... and hope it covers enough 
> people.
> 
> People say that FLASH is very prevalent on most computers (have I seen 
> the 95% or something)... but I get about 5 calls a day from people who 
> don't have Flash on their computers, and since they're on company 
> workstations, they don't have permissions to install it. 
> 
> If the goal is purely "reaching as many people as possible"... I'd 
> encode one video as a 3ivx .MOV, one as a .WMV, and one as a 
> Flash .FLV.  If someone can't see at least one of those, they need to 
> upgrade.
> 
> -Terry
> http://boycottsociety.blogspot.com
> 
> --- In [email protected], "BevSykes" <[EMAIL PROTECTED]> wrote:
> >
> > > I have studied all of Josh's excellent training videos and tried 
> everything and nothing works consistently.
>






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