Thanks, that explains the bit I wasnt getting, I was dumb and wasnt
sure that DivX had a DRM system at all. 

OK so I now understand where the use of 'open' comes from. Your DRM is
more open than Apple's, in 2 key ways. You want as many devices etc as
possible to use it, wheras apple mostly keep their FairPlay system to
themselves. And you do not tie the DRM media to a particular set of
devices (unlike Apples limitation on how many ipods & PCs can play
content from a single itunes account). 

So at the end of the day as far as the consumer is concerned, DivX DRM
is potentially less painful than Apple & others because there are a
potentially greater greater range of devices out there that will work
with such content. Its still not quite an idyllic picture as it might
sound, because of course there are also plenty of devices that arent
DivX certified and so wont work with such DRM content, and of course
the content we buy is also not always available in every possible
flavour of DRM.  

For the consumer to win either DRM must die, or one DRM system becomes
prevalent in the vast majority of devices of all types, or most
devices end up supporting multiple diffeerent DRM systems. I suppose
its not so crazy considering its happening in a world where
corporations couldnt quite co-operate enough to produce one new
standard for HD DVD, so the consumers get 2 competing formats and
relive the joys of VHS vs Betamax. Ive never looked to see how much
industry gains by people having to buy the same thing multiple times
as their original format of choice dies, are outstripped by the number
of potential consumers who sit and wait till the picture is clearer.

So I guess potentially DivX could be a great help if they manage to
get widespread adoption of their system & DRM into many devices,
whilst Apple and Microsoft's vested interests in hardware and other
factors hamper their ability to do likewise. In general Microsoft seem
to be trying to open things up a bit, weheras Apple are avoiding
opening up DRM and suggested theyd rather no DRM at all than that,
which also suits me, but clearly will alienate some content owners.

Anyway thats more than enough from me on this, thanks for bearing with
me whilst I explored these things in unhealthy detail.

Cheers

Steve Elbows

--- In videoblogging@yahoogroups.com, "Cote289" <[EMAIL PROTECTED]> wrote:
>
> In the DRM landscape it works like this.  Apple media => iPod or
> AppleTV, MS media => Zune or Xbox, DivXmedia => Sony, Philiphs, JVC,
> LG, Pioneer, etc. pick one.   And yes we are in the same space as the
> others.  We've been selling content with independent content producers
> for 6 years now (http://www.divx.com/company/partner/content.php). 
> The difference is that we are not courting the studios as we don't
> think the change of media begins with them.  We've worked with them in
> the past and are open to working with them whenever they are ready to
> use DivX to distribute all their content, but we would much champion
> the little guy and work with them to distribute their content and
> you'll start to see this come out in a big way this year.  I know that
> DRM will be in the picture as some want it others hate it etc, but I
> hope the conversation can focus on the bigger picture of what
> experience the content creator wants to have around their content.  Do
> they want the content stuck on a PC, or a limited reach of devices or
> do they want the rich experience of high quality video with advanced
> features such as menu-ing, subtitles, multiple audio tracks etc and
> being able to take this high quality content to where they want to
> enjoy it.
> 
> Hope that enlightens 
> 
> Ben…
> 
> 
> 
> 
> 
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> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> --- In videoblogging@yahoogroups.com, "Steve Watkins" <steve@> wrote:
> >
> > Thanks, that makes sense. I certainly agree that there are numerous
> > differnt profiles of mpeg4 and h264 which are confusing to people. If
> > someone came along and wrapped up a series of mpeg4/h264 profile,
> > resolution, bitrate etc specs, and gave them nice straightforward
> > names and logos to go with them, then this would be similar to what
> > you offer with your easier to understand, certifiable DivX stuff?
> > 
> > Where I consistently remain confused is exactly how DivX fits into the
> > mpeg4 picture. All the good work that DivX does by creating a set of
> > standards, is spoilt for me if these arent cross-compatible with what
> > everyone else is doing with mpeg4. It irks me that suggestions are
> > repeatedly made that Apple and others are using mpeg4 in some twisted
> > way, when its actually their DRM systems that are the problem. In
> > areas like file format wrapper, it is they who stick to the mpeg
> > standard, for example Apple deserve some praise for not trying to be
> > overprotective and keep ipod & itunes mpeg4 in a .mov container rather
> > than embracing the .mp4 standard (alhough they loose brownie points
> > for the silly .m4v extension).
> > 
> > And its the DRM issue that makes people have to buy an apple product
> > to play the content they buy from itunes. If DRM dies then a device
> > manufacturer will have no problems making hardware that can play
> > ipod/itunes videos, the consumer may not be able to navigate the
> > minefile dof peg profile complexities but the device manufacturers
> > could, if only the DRM issue did not stand in the way. 
> > 
> > So, are there many places on the net I can buy stuff in DivX format?
> > If not then I find comparisons on this front between yourselves and
> > Apple to be disingenuous, as you arent burdened witht he DRM issues,
> > and its easy to be an open system when you dont have to worry about
> > that. I repeat that itunes and microsoft and other equivalents, are
> > closed systems only in terms of the DRM, and that other aspects such
> > as the actual video codec are quite open enough for 3rd parties to
> > work with. So for independent content creators who are not worried
> > about DRM, and for consumers wanting to watch such stuff, how is DivX
> > more open than wmv or mp4 or flash?  
> > 
> > Cheers
> > 
> > Steve Elbows
> > 
> > --- In videoblogging@yahoogroups.com, "Cote289" <cote289@> wrote:
> > >
> > > Open platform means you don’t have to buy an apple product to
> play the
> > > content you purchased.  We aren’t a closed system.  You can buy
> a Sony
> > > DVD player, a Philips portable player,  a Pioneer in car
receiver, an
> > > HP TV, a Samsung phone.  We want to open up the choices that the
user
> > > has as to where they can enjoy their media.  The DivX history of
> > > hardware devices has always been across the board in all sorts of
> > > devices, but as you assumed with a large bulk of that in the DVD
> > > market.  And also as you guessed, but may not have known, we have
> > > future products and technologies
> > > (http://www.divx.com/company/partner/connected.php) that allows for
> > > your content to seamlessly move from the computer to the television
> > > without having to have a computer in the living room.  Notice when I
> > > said I watched all this great new content with a couple of button
> > > presses on my remote I never mentioned transferring any content
to any
> > > CD or DVD.
> > > 
> > > As to the DRM question I am firmly with you in your hopes of DRM
dying
> > > in the future.  But again its about providing tools to those that
> > > create the content. There are still those content creators that want
> > > their content protected with DRM and thus the tools are available to
> > > them.  I’d like to see the independent content creators begin to
> buck
> > > the trend and sell their content without DRM and show the
marketplace
> > > what their options really are.
> > > 
> > > For the licensing side of things its very straight forward.  DivX is
> > > MPEG4 so the same process of licensing through the patent pool is in
> > > place.  But again I’m trying to stress this.  Don’t overlook the
> > > forest for the trees.  Your quote of  “everyone that’s using
> > mpeg4 or
> > > h264 in a standard
> > > way” is the problem.  No one is using it in a standard way and
thus
> > > the reason for the DivX Certified program.  If you see MPEG4 on a
> > > device is it simple profile? Advanced simple profile?   Are feature
> > > XYZ supported?  It’s about the experience.  We want the
process and
> > > experience of creating and distributing and playing media to be
> > > better; better than it is today.  Questions like those mentioned
> don’t
> > > make it better for the end user and don’t make it better for the
> > > content creator.  I understand your cynicism.  Its hard to see where
> > > the future is going and what motivations are leading it.  
> > > 
> > > Hope that answers your questions a little further
> > > 
> > > Ben…
> > > 
> > > 
> > > 
> > > --- In videoblogging@yahoogroups.com, "Steve Watkins" <steve@>
wrote:
> > > >
> > > > Thanks for your post.
> > > > 
> > > > What does 'open platform' actually mean?
> > > > 
> > > > You talk about people watching content from the web on their
TV, and
> > > > this is indeed an important development. But theres a lot of
> > > > competition in this young area, and much variation in what
> > > > technologies are used. You are up against things like Apple TV,
> games
> > > > consoles like Xbox360 and PS3, mutations of older tech such as
> Tivo to
> > > > bring it into the net distribution age, on-demand offerings from
> cable
> > > > TV providers, various peer2peer video distribution services if
> they go
> > > > looking for hardware to plug the gap between TV and computer,
mobile
> > > > devices that can hookup to the TV.
> > > > 
> > > > Now I assume much of DivX's history with device certification
> was for
> > > > DVD players, and hopefuly now includes some mobile devices. As
> burning
> > > > to pysical media doesnt sound like the best way to watch episodic
> > > > video content thats downloaded automatically via RSS of
whatever, I
> > > > would hope/imagine that the future will include some companies
> > > > creating alternatives to the Apple TV, and some of those
> companies get
> > > > their device DivX certified.
> > > > 
> > > > DRM issues certainly confuse the wider picture. Most of the
> complaints
> > > > about Apple stuff isnt that the video or audio formats are
> > > > non-standard and closed, after all they are using Mpeg4 and
> H264, its
> > > > the content that is DRM controlld that creates compatibility
> woes. Im
> > > > one of those people that hopes DRM dies over time, and
assuming that
> > > > DivX currently has no DRM system, this will be good for DivX as it
> > > > removes one thing the competing formats offer that DivX doesnt
> > seem to?
> > > > 
> > > > Excuse my highly cynical nature but I see a lot of comapnies
> desperate
> > > > to prove they are something far more than their core business.
> In this
> > > >  day and age the word 'community' is connected to the perceived
> > > > expectations of investors - so of course you dont want to be a
codec
> > > > company with the limited potential for growth that this
implies, but
> > > > rather a huge chunk of the unfolding future web media thang.
And at
> > > > the moment when few have worked out how to make large returns on
> their
> > > > web 2.,0 stuff, site viewing figures, how large the
'community' is,
> > > > become important benchmarks. Unfortunately for Divx your
historical
> > > > community of users were using it for grey purposes which you
couldnt
> > > > shout about, its no secret where DivX brand recognition came
> from, and
> > > > you've done an amazing job to create a business from those
> beginnings.
> > > > If useage of DivX on the web for legitimate purposes equalled its
> > > > dominance of the early video sharing scene, this conversation
would
> > > > not need to happen at all, you would undisputedly have a huge
amount
> > > > of territory in the new race. But as things stand, I feel you
> need to
> > > > find a way to somehow leapfrog ahead to the next stage, get a
> jump on
> > > > your competitiors. Because in a straight battle between DivX,
> > > > Microsoft, Apple, and everyone thats using mpeg4 or h264 in a
> standard
> > > > way, its unclear to me how DivX will fare.
> > > > 
> > > > I was out of date and only just discovered that microsoft have
> gotten
> > > > some standard for their VC-1 video part of .wmv, so other
people can
> > > > use it in their products more easily. It will be interesting
to see
> > > > how many 3rd parties decide to take up this opportunity. So this
> > > > brings me back to your comment about open platform, and my
question
> > > > about what it actuall means. If I am doing hardware of software or
> > > > content and want to use mpeg4 or h264 or wmv in some way, I can
> go get
> > > > a license from whoever is looking after the patent pool (eg
MPEG LA,
> > > > LLC). How does it work with DivX, also bearing in mind you
make most
> > > > of your revenue through the certification of devices? 
> > > > 
> > > > Cheers
> > > > 
> > > > Steve Elbows
> > > > 
> > > >  wrote:
> > > > >
> > > > > Not to dig up this old thread, but I've been pondering it the
> > past few
> > > > > days and wanted to add my thoughts
> > > > > 
> > > > > First, I'm sorry that you couldn't find any pertinent
> information on
> > > > > DivX on DivX.com.  That's terrible and something we struggle
> > with and
> > > > > aim to fix.  DivX.com has become a hub of many things and
> often gets
> > > > > overcrowded with too many things and the signal gets lost in the
> > > noise.
> > > > > 
> > > > > And that kid of also is a good way to explain a lot of the
> confusion
> > > > > around DivX in general.  People get caught up in some of the
> smaller
> > > > > subsets of what we do and spend hours debating features and
> formats
> > > > > and miss the bigger picture.  And the bigger picture is this;
> > DivX is
> > > > > not a codec company.  We never have been.  Since day one our
> vision
> > > > > was to build a platform and tools to empower content creators to
> > > > > distribute their content and deliver a high quality
experience to
> > > > > their audience.  To achieve this goal we started with creating a
> > high
> > > > > quality experience with the video, hence the codec.  We then
> > worked to
> > > > > leverage that high quality experience on the PC and move it
> into the
> > > > > living room where users want to watch their content.  I
think the
> > > > > question of why to use DivX comes down to experience.  What
is the
> > > > > focus of your vlog or content?  Is it a quick lean forward short
> > form
> > > > > content where a small 320x240 pixilated window will suffice? 
> Or do
> > > > > you want a lean back experience where the user is immersed
in the
> > > > > content and they watch a much larger format if not full screen
> > version
> > > > > of your content.  When DivX was started we saw the shifts in
> > > > > technology that would allow for a complete shift in media and
> > the way
> > > > > it was used.  First you saw, and continue to see, the cost
> lower of
> > > > > tools to create the content.  You can now get an HD camera for
> less
> > > > > than $1,000, something unheard of 10 years ago.  Then the
software
> > > > > side of things started to take off, with Avid, Final Cut etc
> > becoming
> > > > > available to help create this content.  Now you are seeing the
> > > > > distribution side of things starting to come in.  Broadband
access
> > > > > reaching more homes in the US and catching up with other
> countries. 
> > > > > It's the culmination of these shifts in technology and the
> > changing of
> > > > > media that is our vision.  Shifting the power from the few
to the
> > > > > masses.  Creating a common media language that spans computer,
> > > > > networks, the living room and beyond.  Creating a high quality
> open
> > > > > platform that carries with it the vision of changing media
for the
> > > > > better is what DivX does.  We can discuss the finer details of
> > > > > compression and the webplayer, but don't miss it for the bigger
> > > > > picture.  Watching this new content in the living room is an
> amazing
> > > > > shift in power.  Being able with a few clicks of my remote to
> > bring up
> > > > > the latest episode of Galacticast or JetSetShow on my TV changes
> > > > > everything about how I consume media and share it with my
> friends.  
> > > > > 
> > > > > If you are passionate about creating content, about your
content,
> > > > > about changing the media for the better, then you are with
us and
> > > > > should be talking with us.  We want to hear your ideas and
> input to
> > > > > help realize this vision.  We've done well thus far (caution
> > > > > gratuitous stats to follow) with our 250 Million downloads
of our
> > > > > software and over 70 Million hardware units shipped, but we have
> > even
> > > > > bigger things coming.
> > > > > 
> > > > > Sorry for the long post, I hope I didn't lose to many.  If you
> have
> > > > > any questions please ask them, or feel free to contact me
> directly. 
> > > > > bcote@
> > > > > 
> > > > > 
> > > > > And if you are looking for a few Vloggers and content creators
> using
> > > > > DivX here is a quick list of names you may or may not recognize:
> > > > > http://commandn.typepad.com/
> > > > > http://stage6.divx.com/GALACTICAST
> > > > > http://www.jetsetshow.com/
> > > > > http://stage6.divx.com/Geek_Entertainment_TV
> > > > > http://hak5.org/
> > > > > http://stage6.divx.com/Tiki_Bar_TV
> > > > > http://labrats.tv/
> > > > > http://stage6.divx.com/AskANinja
> > > > > http://www.purepwnage.com/
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > 
> > > > > --- In videoblogging@yahoogroups.com, Rupert <rupert@> wrote:
> > > > > >
> > > > > > I feel a bit of a fool.   I was talking to somebody about
> > vlogging  
> > > > > > and they were raving to me about the quality and
compression of
> > > DivX.
> > > > > > 
> > > > > > I don't know anything about DivX.  I don't feel that much
wiser
> > > > after  
> > > > > > reading up about it on Wikipedia, DivX.com etc
> > > > > > 
> > > > > > I don't know any vloggers who use it, and can't remember
> > seeing a  
> > > > > > DivX labelled feed, the way many people list QT, WMV and iPod
> > > > feeds.   
> > > > > > Why do so few people use it, when it would appear to be very
> > > popular  
> > > > > > among P2P video sharers?
> > > > > > 
> > > > > > Every conversation about which formats to use, always
discusses
> > > QT,  
> > > > > > MP4, Windows Media and Flash?   When people talk about using
> > > Windows  
> > > > > > Media files, are they also assuming that DivX is under this
> > > banner,  
> > > > > > because Windows Media Player comes preinstalled with the DivX
> > codec?
> > > > > > 
> > > > > > And if so, why do people provide wmv files and feeds
instead of
> > > > divx,  
> > > > > > if DivX is so much better?  Or is it not?
> > > > > > 
> > > > > > Yours confused
> > > > > > 
> > > > > > Rupert
> > > > > >
> > > > >
> > > >
> > >
> >
>


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