Hello everybody, Mikkel has pointed out that the current system with a single program counter is not enough if we need to send more than once in a single method.
We think the best solution is to introduce multiple program counters, so that each player maintains a counter for each other player in the network. The idea is that since the players might do different amount of sending and receiving, one global program counter is not enough. More concretely, we imagine that it will be enough if increment_pc increments all program counters by one, and sendData and _expect_data only increment the program counter associated with the sending or receiving player. We send this out here since we would love to hear other ideas! -- Martin Geisler _______________________________________________ viff-devel mailing list (http://viff.dk/) viff-devel@viff.dk http://lists.viff.dk/listinfo.cgi/viff-devel-viff.dk