Marc, Ultimately, I want ViEmu (or an alternative Visual Studio plugin) to have proper (relatively complete) support for VimL scripts.
I was thinking about writing a callback driven VimL interpreter in C#. To use this interpreter, Vim clones (such as ViEmu) could provide callbacks into their environment's APIs for stuff like buffer manipulation, enumerating buffers, etc. I'm sure it would be a ton of work, but it looks like good fun. ...and it would make Visual Studio suck that much less :). Any pointers would be greatly appreciated. -Charles On Mon, Jul 11, 2011 at 12:55 PM, Marc Weber <[email protected]> wrote: > Excerpts from Charles Strahan's message of Mon Jul 11 17:53:52 +0200 2011: > > (Searching for "vim script grammar/parser" brings up grammars/parsers > > written _in_ vim script, unfortunately...) > > I don't think so. I've never heared about one. Its also not consistent. > eg eval() behaves differently than sourcing VimL code if you use line > continuation or such. > > What are you trying to do exactly? > > Marc Weber > > -- > You received this message from the "vim_dev" maillist. > Do not top-post! Type your reply below the text you are replying to. > For more information, visit http://www.vim.org/maillist.php > -- You received this message from the "vim_dev" maillist. Do not top-post! Type your reply below the text you are replying to. For more information, visit http://www.vim.org/maillist.php
