Matsushita Shougo wrote: > Hi, I found complete_check() doesn't check called from script behavior. > > In complete_check() source code, > > >int saved = RedrawingDisabled; > > >RedrawingDisabled = 0; > >ins_compl_check_keys(0); > >rettv->vval.v_number = compl_interrupted; > >RedrawingDisabled = saved; > > complete_check() doesn't clear compl_interrupted when called from > other script(not from completefunc or omnifunc). > So I fixed this below patch.
What happens is that complete_check() checks if a key was typed, and if so completion is interrupted. That works fine. Skipping this when a script is busy doesn't seem like the right thing to do. If some script preloads completions and a key is typed it's correct that fetching completions stops. Apparently the user is impatient and wants to do something else. -- It is hard to understand how a cemetery raised its burial cost and blamed it on the cost of living. /// Bram Moolenaar -- [email protected] -- http://www.Moolenaar.net \\\ /// sponsor Vim, vote for features -- http://www.Vim.org/sponsor/ \\\ \\\ an exciting new programming language -- http://www.Zimbu.org /// \\\ help me help AIDS victims -- http://ICCF-Holland.org /// -- You received this message from the "vim_dev" maillist. Do not top-post! Type your reply below the text you are replying to. For more information, visit http://www.vim.org/maillist.php
