On Fri, Jun 29, 2012 at 08:01:29AM -0700, Raymond Ko wrote:
> Hello all,
> 
> I am trying to build the newest version of VIM on Windows with MinGW 4.7.1 
> and Python 2.7.3 and Python 3.23 bindings. Everything was compiling fined 
> before, but as of this patch (probably) it no longer compiles because the 
> following linker error:
> 
> C:\Users\root\AppData\Local\Temp\ccClQZVw.ltrans16.ltrans.o:ccClQZVw.ltrans16.o:(.text+0x6aab):
>  undefined reference to `_imp__PyUnicodeUCS2_AsEncodedString'
> 
> Is this because UCS4 string stuff was introduced (and assumed to be default) 
> in this patch in if_python3.c?
> Official Windows distribution of latest Python 3 Py_UNICODE_SIZE in 
> include/pyconfig.h to be "2".
> I'm guessing this could be the issue?

No, it's in if_python.c. if_python3.c handles these PyUnicodeUCSX_*
functions well. The attached patch will handle the same for that
function in if_python.c, please try it out.

-- 
Best regards,
lilydjwg

Linux Vim Python 我的博客:
http://lilydjwg.is-programmer.com/
-- 
A: Because it obfuscates the reading.
Q: Why is top posting so bad?

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diff -Nuar vim_old/src/if_python.c vim_new/src/if_python.c
--- vim_old/src/if_python.c     2012-06-30 00:09:17.060163310 +0800
+++ vim_new/src/if_python.c     2012-06-30 00:09:46.603636044 +0800
@@ -192,7 +192,8 @@
 # define PyString_Size dll_PyString_Size
 # define PyString_Type (*dll_PyString_Type)
 # define PyUnicode_Type (*dll_PyUnicode_Type)
-# define PyUnicodeUCS4_AsEncodedString (*dll_PyUnicodeUCS4_AsEncodedString)
+# undef PyUnicode_AsEncodedString
+# define PyUnicode_AsEncodedString py_PyUnicode_AsEncodedString
 # define PyFloat_AsDouble dll_PyFloat_AsDouble
 # define PyFloat_FromDouble dll_PyFloat_FromDouble
 # define PyFloat_Type (*dll_PyFloat_Type)
@@ -281,7 +282,7 @@
 static PyInt(*dll_PyString_Size)(PyObject *);
 static PyTypeObject* dll_PyString_Type;
 static PyTypeObject* dll_PyUnicode_Type;
-static PyObject *(*PyUnicodeUCS4_AsEncodedString)(PyObject *, char *, char *);
+static PyObject *(*py_PyUnicode_AsEncodedString)(PyObject *, char *, char *);
 static double(*dll_PyFloat_AsDouble)(PyObject *);
 static PyObject*(*dll_PyFloat_FromDouble)(double);
 static PyTypeObject* dll_PyFloat_Type;
@@ -392,7 +393,6 @@
     {"PyString_Size", (PYTHON_PROC*)&dll_PyString_Size},
     {"PyString_Type", (PYTHON_PROC*)&dll_PyString_Type},
     {"PyUnicode_Type", (PYTHON_PROC*)&dll_PyUnicode_Type},
-    {"PyUnicodeUCS4_AsEncodedString", 
(PYTHON_PROC*)&dll_PyUnicodeUCS4_AsEncodedString},
     {"PyFloat_Type", (PYTHON_PROC*)&dll_PyFloat_Type},
     {"PyFloat_AsDouble", (PYTHON_PROC*)&dll_PyFloat_AsDouble},
     {"PyFloat_FromDouble", (PYTHON_PROC*)&dll_PyFloat_FromDouble},
@@ -451,6 +451,7 @@
 python_runtime_link_init(char *libname, int verbose)
 {
     int i;
+    void *ucs_as_encoded_string;
 
 #if !(defined(PY_NO_RTLD_GLOBAL) && defined(PY3_NO_RTLD_GLOBAL)) && 
defined(UNIX) && defined(FEAT_PYTHON3)
     /* Can't have Python and Python3 loaded at the same time.
@@ -486,6 +487,25 @@
            return FAIL;
        }
     }
+
+    /* Load unicode functions separately as only the ucs2 or the ucs4 functions
+     * will be present in the library. */
+    ucs_as_encoded_string = symbol_from_dll(hinstPython,
+           "PyUnicodeUCS2_AsEncodedString");
+    if (!ucs_as_encoded_string)
+       ucs_as_encoded_string = symbol_from_dll(hinstPython,
+               "PyUnicodeUCS4_AsEncodedString");
+    if (ucs_as_encoded_string)
+       py_PyUnicode_AsEncodedString = ucs_as_encoded_string;
+    else
+    {
+       close_dll(hinstPython);
+       hinstPython = 0;
+       if (verbose)
+           EMSG2(_(e_loadfunc), "PyUnicode_UCSX_*");
+       return FAIL;
+    }
+
     return OK;
 }
 

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