Hi,
WaitForChar() in os_win32.c doesn't wait properly when the result of
the GetTickCount() overflows. Attached patch fixes this.
Regards,
Ken Takata
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# HG changeset patch
# Parent 53e9c7a35663543713dddd91f626ff27ae9c3460
diff --git a/src/os_win32.c b/src/os_win32.c
--- a/src/os_win32.c
+++ b/src/os_win32.c
@@ -1362,7 +1362,7 @@
{
/* If the specified wait time has passed, return. */
dwNow = GetTickCount();
- if (dwNow >= dwEndTime)
+ if ((int)(dwNow - dwEndTime) >= 0)
break;
}
if (msec != 0)